Tuesday, May 12, 2020

Video Games - 1762 Words

This review is an experimental study on the way playing video games, against watching violent video games, effects children’s aggressive behavior. This study was conducted by Utrecht University students, in Utrecht, The Netherlands. The research conducted, and article written was by Hanneke Polman, Bram Orobio de Castro, and Marcel A.G van Aken, and copy-written in year 2008. The hypothesis behind this article is how does playing a violent video, rather than just watching one, affect a child’s aggressive behavior in real life. In this new world of technology, children are exposed and entertained by watching television and playing video games. â€Å"One study showed that children spend up to 25 hours a week watching television and 9 hours a†¦show more content†¦This is an example of a naturalistic observational study. The researchers are observing the children in their own environments, which helps the participants feel comfortable to act as they normally would act. (Wade Travis, 2012) For the last activity of the day, the children took a questionnaire based on their peers and the aggression they witnessed amongst one another. This is an example of the survey testing method. The researchers are gathering information through questioner; by asking the children about how often they play video games and how much violence they have witnessed from their peers in the play sessions following the video game play. (Wade Travis, 2012) The first questionnaires was based on how often the participants played video games and was set on a 1-5 scale, 1 being almost never and 5 being once or more per day. (Polman, de Castro, van Aken, 2008) The next questionnaire was based on the aggression of other children. â€Å"The six categories used were â€Å"hit, kick, or push someone†, â€Å"fight with someone,† â€Å"name calling or have a quarrel,† â€Å"tease someone†, â€Å"frighten someone off to get what he/she wanted,† and â€Å"gossip.†Ã¢â‚¬  (Polman, de Castro, van Aken, 2008) Then asked to specify if they felt the intentions were meant to be in a joking manner or to be intentionally mean. The reason being is if the children are playing and joking then this is just considered rough- and tumble, not necessarily a hostileShow MoreRelatedVideo Game : Video Games1658 Words   |  7 PagesVideo games first entered into the world around the 1970s, while the violence started occur ring in the games about 20 years later (Anderson and Bushman 354). 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